elite dangerous
kickstarter successful.
Friday, 4 January 2013
war gaming and spending
I have spent a couple of hours today putting together a number of plastic figures, including some more wargames factory war of the Spanish succession.
my next purchase will be some more plastic cavalry, and two more boxes of the plastic artillery.
for the Dux bellorum or britaniarum campaign I am putting together some plastic figures, using a mixture of wargames factory and gripping beast figures, and using a few pieces from the bit box including some games workshop pieces .
I hope to spend less on gaming this year. and by detailing it on here you Will all be able to see that I am frugal as a gamer.
my next purchase will be some more plastic cavalry, and two more boxes of the plastic artillery.
for the Dux bellorum or britaniarum campaign I am putting together some plastic figures, using a mixture of wargames factory and gripping beast figures, and using a few pieces from the bit box including some games workshop pieces .
I hope to spend less on gaming this year. and by detailing it on here you Will all be able to see that I am frugal as a gamer.
just a short post about games design today
trying to get the scoring track concept easy to use and theme based.
the issues seem to be, all scoring tracks should be in the form of a central rainbow, with a number of individual rainbows that each player is responsible for creating.
I am working on giving each player three rainbows, that require different amounts of unicorns cards to complete.
the issues seem to be, all scoring tracks should be in the form of a central rainbow, with a number of individual rainbows that each player is responsible for creating.
I am working on giving each player three rainbows, that require different amounts of unicorns cards to complete.
Thursday, 3 January 2013
computers..... bah ..... more problems
so had my computer in for repair and was promised that it would be back tomorrow morning.
they tried the new power supply and found that it did not have enough power connections for the numerous drives inside. New power supply on order, be delivered on wait for it..... Tuesday.
aaaarrrrrrrggggghigh.
Will be forced to make updates until then using the touch screen.
they tried the new power supply and found that it did not have enough power connections for the numerous drives inside. New power supply on order, be delivered on wait for it..... Tuesday.
aaaarrrrrrrggggghigh.
Will be forced to make updates until then using the touch screen.
Rainbow making magical Unicorns.
other design elements that came together over a small drink last night.
at least seven unicorns, represented by counters, a multi player rainbow tracker, and a rain cloud counter that activates scoring, but stops one rainbow from being scored. the unicorns are controlled by a deck of cards, and some cards force you to gift a unicorn move to a friend.
when the deck runs out everyone scores all of their rainbows.
the end.
now on to math the deck, decide how to implement card removal from the deck, how to balance the cloud scoring mechanism, how to explain the card playing and the gifting of unicorns.
be a lot easier when I'm not typing on a touchscreen when my computer is back tomorrow.
Will be buying printer ink on Saturday and making a test print of the cards and track on Sunday.
play test on Monday card cutter permitting.
then formal rules writing until next weekend and then some sort of alpha play testers pack PDF download Will be made available.
final scores and balancing will come from alpha and beta play test group.
I will then begin initial design work on the second game (undecided on what that will be, so if you head over to my reached a wall posting on bgg. you can let me know)
at least seven unicorns, represented by counters, a multi player rainbow tracker, and a rain cloud counter that activates scoring, but stops one rainbow from being scored. the unicorns are controlled by a deck of cards, and some cards force you to gift a unicorn move to a friend.
when the deck runs out everyone scores all of their rainbows.
the end.
now on to math the deck, decide how to implement card removal from the deck, how to balance the cloud scoring mechanism, how to explain the card playing and the gifting of unicorns.
be a lot easier when I'm not typing on a touchscreen when my computer is back tomorrow.
Will be buying printer ink on Saturday and making a test print of the cards and track on Sunday.
play test on Monday card cutter permitting.
then formal rules writing until next weekend and then some sort of alpha play testers pack PDF download Will be made available.
final scores and balancing will come from alpha and beta play test group.
I will then begin initial design work on the second game (undecided on what that will be, so if you head over to my reached a wall posting on bgg. you can let me know)
Wednesday, 2 January 2013
game design 1
I promised that today I would fill you in on the first free games design, and that game will be a simple game of rainbow making by magical unicorns.
I have one key design constraint, and that is there will be two sets of rules one for younger players, and one for adults/older children, that can be played simultaneously. the children's rule sets must be short (only a handful of short and clear sentences) whilst the adult rules can be more complicated.
my main web page is still down, so if you can tell me where the best free hosting of the PDF files for this game is I will thank you.
computer going into repair today.... so hoping that cost will not be too great.
I have one key design constraint, and that is there will be two sets of rules one for younger players, and one for adults/older children, that can be played simultaneously. the children's rule sets must be short (only a handful of short and clear sentences) whilst the adult rules can be more complicated.
my main web page is still down, so if you can tell me where the best free hosting of the PDF files for this game is I will thank you.
computer going into repair today.... so hoping that cost will not be too great.
Tuesday, 1 January 2013
my games design diary.
day one!
So today, I would have intended to use word to sketch out some play test pieces for the first game I am designing. however computer not working due to busted power supply.
I will however continue to test my new cardkutter and tomorrow will update on what I have decided as the first game for the challenge.
So today, I would have intended to use word to sketch out some play test pieces for the first game I am designing. however computer not working due to busted power supply.
I will however continue to test my new cardkutter and tomorrow will update on what I have decided as the first game for the challenge.
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